“A Game of Thrones” by George R.R. Martin tells the tale of various clashing households and their quest to conquer control over the seven kingdoms. Set in a distant, but vaguely familiar medieval-Europe, the story bears parallels to England’s “War of the Roses,” while also introducing its share of unique fantasy elements. As the reader progresses through the book, they follow the politics of the Iron Throne- a metaphor representing the complete and utter control a King possesses in a feudal government system. Furthermore, the reader tracks 8 character perspectives, which are alternated through passing chapters.
As the King rides north to Winterfell to meet with his trusted vassal, and friend, Eddard "Ned" Stark, he strikes up an agreement to anoint Eddard as the hand of the king. Reluctant, Ned follows the King back to the South, but as the plot continues to unfold, Eddard learns of a secret unbeknownst to the King and some of his most trusted advisers. With the death of the King and the ruin of Eddard’s house, war rages in Westeros- as several characters attempt to strike their claims on the Iron Throne.
I initially picked this book up after finishing J.R.R Tolkien’s, “Lord of the Rings” series and have been pleasantly surprised with it. Many fantasy readers have speculated that the literary masterpiece of Tolkien’s novels could not be out done, but I am now inclined to disagree. I thought the book was well-crafted and engaging as an intermediate to advanced reader. However, I would file the complaint that the book moves a bit slow for my taste. Some may lose interest in its plot, especially considering the sheer volume of the book series. The old-language also adds to this effect, as it may cause some readers to struggle following along.
Overall, I would say that this book is certainly worth a try for someone who enjoys medieval-fantasy novels. Admittedly, it will take a while to read and is certainly no small undertaking, but by sticking with it, I found myself enjoying every page more than the last!
Grade 10